Monday, January 31, 2011
Man one year ago nearly
I have scraped all my experiements and stopped linking to other worlds for the time being. I just wasn't finding anything of value that I could plunder and it was costing a small fortune. What with supplies, tools and equipment. Hope things change soon. I have a morgage to pay for. :D
Saturday, July 17, 2010
Embrace
What happens to the newcomers to the cavern, are they welcomed, embraced with D’ni fascination or are they ignored. I have heard it is the later which upset me as I was embraced, encouraged and was accepted. What has gone wrong?
I linked into the city the other day and on the way back from the Library I meet a new explorer. I made a point of stopping to chat. Found out his name was Glehn and that his first time in the cavern was two weeks ago. I welcomed him and offered help. The chat wasn’t that long as he was in the middle of helping to calibrate the Great Zero. I thought “how hard was that”. I then meandered my way deeper into the city and shouted Shorah to a congregation of fellow explorers. I was just ignored. They probably thought “loud mouth Kiwi”. Not one person even took the small time to say hello back. No this can’t be, we can’t have surface life and manners being DRAGGED down there.
I blame the DRC, no more classrooms full of people listening to the ResEng of the day. No more patrolling the city looking for trouble makers. Mind you one cry of a Bahro and the DRC would scatter. There seems to be no proper welcoming committee to embrace the newcomers. No Bahro Glyphs tours (no these don’t contribute to the problems in the cavern I just miss them). Haven’t seen a Cavern Crier yet. In fact I don’t think I have seen an official green shirted Greeter either. Yes there are the Guild recruiting and profile raising events and numerous other types of events happening. It is the grass roots of the community making it presence known and felt in the Cavern that made the difference last time. They proved it can be done. Remember “behaviour breeds behaviour”.
What we need is more exploring together, more fund raising events...arr I mean group activities and a bit more give than take. To be honest I wish I had the answers. Maybe the Guild of Peasants can help.
For now I think my time would be best spent exploring these new ages that keep popping up, some old ages and some newly written. See if there is anything of value that can be plun....I mean used for good.
It would seem that humans are destined to write some worthy ages. Give it some time I think we will see some D’ni quality ages appear. Let’s hope we don’t make the same mistakes as the D’ni did. Short on copper? Write a special mining age that is copper rich. Strike that last comment.
Friday, July 16, 2010
Impressed
I still won’t commit to doing anymore than I have stated I would do. Don’t want to let anyone down. But, yeah there is always a but, I am surprised to see so few newcomers. Some old members haven’t returned, some that did contribute in helping the community which is a shame. They all had value in their own way that I cannot deny or begrudge.
I may sound like I am contradicting myself with only doing a small part but that is what it’s all about. More people doing small things, then we don’t get burnt out. Plus it helps with commitment. Heavy burdens drive people away. Lighten that load and things get more enjoyable and therefore tend to last longer.
I wish other people can see the benefit of helping the Guild of Messengers. What satisfaction one can get in helping others; trust me it is a great feeling even though you don’t get much thanks for it. There are a few that show their appreciation and that goes a long way. The more news about events
and ideas, fan fiction, news on fan ages, proper interviews of the community members etc, the more people will be interested in what the cavern has to offer.
Also I like to think I made a difference. Collating a list of forums from all over the world to bring them news and publications like the guild paper, the TCT Podcasts, and general news about the cavern hopefully helped to give them a feeling of belonging to this vast community we truly have. As in “I see you”. I think that is another worthwhile practice to restart. I will see to that next week.
Nothing Happened
Of course OHB was alarmed at this revelation and suggested to his Arch Nemesis that the two of them should talk in private. Arch Nemesis suggested his own Relto for the conversation. This gave Arch Nemesis the opportunity to relieve OHB of his Relto book and cage him. Fortunately OHB still had his KI. One thing could save OHB, the community working together to deactivate the BOMB.
But OHB Arch-Nemesis overlooked one important thing; the cage was too close to the BOMB’s design plans. OHB could, at a stretch, reach these designs giving valuable information regarding the deactivation code. Code being the operative word. With OHB still pocessing his KI he was able to contact an Explorer in the city with the information, a code that needed to be unlocked.
In the meantime Explorers we busily testing the BOMB. Getting to close to the bomb made it reset the countdown which when you think about it, is perfect as it would never go off. Being somewhat sadistic some wanted to see what would happen if the BOMB was left to its own devices and therefore reach “0”. I was ready to link out if that happened.
The amusing part of all this was what the BOMB said. If we touched the BOMB it would say, in a voice that resembles John Cleese the famous Monty Python star, “I don't like being touched, thank you. It bothers me” and “EXCUSE ME! Saying "please DON'T touch me" does NOT mean "GO ON! Do it AGAIN!" followed by “It's hard to know how I could be more CLEAR about this! You are invading my personal space, and I would like you to stop it!” and would then proceed to restart the countdown.
BOMB also became all self conscious with us talking and starring at it. “Please do not speak to me while I'm counting. I am just a simple counting and exploding device, and am not equipped for philosophical discourse. Don't talk to me...don't...don't talk to...I'm...I'm just doing a tricky bit! Eight hundred and one. Eight hundred. Six hundred and...eh, I mean seven...seven hundred...seven hundred and...DAMN. DAMN DAMN DAMN!!! This is very unfair of you know you! A bomb needs to be in an appropriate frame of mind for blowing up! Calm, focused, and purposeful. Again it would reset the countdown.
It wasn’t long before tension rose in the City and some Explorers couldn’t take the stress and started to take it out on each other. Soon after a consensus was formed, nearly all the Explorers worked together in deactivating the said BOMB. I was hoping that the Bahro would help out by spiriting the BOMB away, linking it to a deserted age to happily blow itself up but alas that never happened. After about six long hours some clever clog figured out the code and finally averted disaster by deactivating Mr. BOMB.
I must admit I was very happy doing nothing for six hours. That was the best nothing I have seen in years.
You can get a full transcript of the event over at the Guild website plus some folks caught the action on camera:
Friday, July 9, 2010
Once Called, forever smitten
Well I didn’t think I would ever get out of that hole called depression. I can now see the light, the lake light revealing the cavern that is D’ni. Never thought I would get back there, never thought I would still be welcomed back at the Guild. I have offered to do some minor things. Not sure I could handle much more at present.
It does amaze me though with all the tales of compassion and understanding, well the lack off I should say, down there and among the ole ages of D’ni that some don’t change their attitudes. Instead some find it better or easier not to change, easier not to understand why something is done. In spite of this I am still drawn, to add my bit to the restoration.
Not the restoration to the cavern but to the D’ni art of age writing. That is where the future lies. As I have said before, need to fund my trips off-world somehow. :D